400m
The 400 metres is all about pacing. Alternate left and right, but watch your stamina: tap faster than the green tick and it drains, ease off and it refills. Run dry and you crawl, so spend it all by the line. Beat each of the ten characters up the ladder, all the way to Pete, and chase the fastest time on the board.
Phones and tablets only. Keys are far quicker than thumbs, so Track & Field is played on touch screens to keep every record fair.
- Alternate left and right, as fast as you can sustain
- Above the green tick your stamina drains: pace yourself
- Wait for the gun, then save a kick for the final straight
